In what ways does your media product use, develop or challenge forms and conventions of real media products?
In our AS production we adhered to the stereotypes of the action genre mainly though the plot we used. It involved a fight and chase scene being prevalent as expected within the genre whilst the music emphasises tension and adds to the effect of the dynamic shots being used. We also ensured that the lighting was bright as to allow the audience to clearly see what was happening and highlight the enigma around our antagonist and showcase our protagonists from the beginning.
In what ways have your productions used or developed conventions from real media products?
In our AS production we adhered to the stereotypes of the action genre mainly though the plot we used. It involved a fight and chase scene being prevalent as expected within the genre whilst the music emphasises tension and adds to the effect of the dynamic shots being used. We also ensured that the lighting was bright as to allow the audience to clearly see what was happening and highlight the enigma around our antagonist and showcase our protagonists from the beginning.
In what ways have your productions used or developed conventions from real media products?
The AS
production brought about significant conventions in the entirety of the opening
scene. The chase scene incorporated a wide range of shots which were filmed at
a relatively quick pace to add dramatic tension. The dolly shot highlights the
two main characters in the chase scene and adds specific emphasis on them. You
can typically see this in action movies as the protagonist usually gets
prevalence in the shots in a chase scene whilst the main antagonist shares a
similar light. Other character in productions are used more sparingly as they
are not essential into the plot of the movie. The fight scene also gives such
prevalence as the main characters are fighting against the antagonist. In
action movies you can generally see a lot of two shots in such fight scenes as
the two protagonists’ friendship is often highlighted. The fight scenes are
generally important in the development of an action movie and so we ensured
that it played a major role in oir AS production.
In what ways have your products challenged or played
with conventions?
In some ways
our AS production challenged conventions of an action movie. The main area it
did this was the use of characters as we included two protagonists to battle
one antagonist. You could also suggest that conventions were challenged with
the use of a pov shot from the antagonist as you don’t normally see their view
but we thought this would be a good way of highlighting to the audience that
the main characters were being watched, which could add tension.
Is your work generic or experimental, or both?
Our work was
highly experimental as we often changed the plot of the story throughout
production as we found some elements difficult to film. We did try and stick to
generic conventions but also wanted to place some emphasis on something not
conventional to make our film standout. The film did include some stereotypical
attributes of an action film such as the chase and fight scene but also includes
elements of a thriller film, in terms of the enigmas left behind by for example
not explaining the antagonists motives. We weren’t set on one idea for the plot
of our film so we tried to incorporate what we liked from each idea into the
finished product and so different elements provided different themes to the
storyline.
Have you developed a style?
In terms of
styling, I don’t think we have developed a particular style. We tended to mould
and change ideas depending on what we thought was necessary for our chosen
genre. So the styling would likely change dramatically if we were doing a
horror film for example. This would include the type of shots, the characters
introduced and the main features of the opening scene.
Have you been influenced by the work of specific
directors etc?
In terms of
directors, if anyone influenced the AS production it would probably be
attributed to Christopher Nolan’s opening to the Dark Knight. Its use of
enigmas and tension allowed for a very interesting opening scene as we were
always kept guessing. In our AS production we wanted to ensure the antagonists
identity remain a mystery to the audience as it gives them more incentive to
think on his motives for the killing in our opening scene.
How have you developed these skills at A2?
In terms of conventions, our A2 production adheres more to
the elements you’d expect to see in an action movie. We did this mainly through
the prevalence of guns in our trailer, something which we lacked extensively in
the opening scene. The guns helped highlight who was the hero and villain and
showcases the action qualities of the film to the audience. We also used more
recognisable locations in A2 as with action films, location is a necessity in
engaging the audience. The use of a voiceover allowed for the plot to be
explored in greater detail and introduces the character and their role with
significant ease, something which wasn’t obvious in our AS production. We still
followed a highly experimental style of filming as we tend to engage ideas when
we’re on set, whilst the styling remained adaptive depending on what we were
filming. Action shots were more focused and quicker paced compared to shots in
which dialogue was present, which is noticeable in action movies to a great
extent.
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